Minstry of Puzzles: Embergram
Consider the following puzzle from a Mensa calendar:
If you are like me, solving that puzzle was fun, challenging, and satisfying. Perhaps like a cross between Sudoku and Minesweeper. However, unlike Sudoku or Minesweeper, I was unable to find what this category of puzzle is colloquially called since it is not a very popular class of puzzle.
So we’ve given it our own (working) name: “Embergram”. I avoided the word “match” at all costs because… well, try searching the app store for “match puzzles” and you’ll find the results saturated with puzzles having to do with matches, but of the wrong variety. Wouldn’t it be nice to be able to do these types of puzzles on your phone while you waited for the bus? Furthermore, wouldn’t it be nice to be able to “undo” mistakes, start over, and more?
Hence, Embergram was born:
So you might be wondering where “Ministry of Puzzles” comes in. That part of the game is planned for a later second release and has not been implemented yet, but the basic jist is inspired by the Monty Python sketch Ministry of Silly Walks. The idea is that the game would have a simple story line (like Professor Layton, for example) where you solve Embergrams for a branch of the government - The Ministry of Puzzles. All is not as it seems of course, and the story will unfold in short, pre-puzzle vignettes over the course of 100 levels.
Ministry of Puzzles: Embergram is slated to be released in 2 parts in 2019 for Android and iOS. Stay tuned for more information!